add multiple outputs option
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4 changed files with 27 additions and 9 deletions
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@ -17,6 +17,10 @@ see test-game/manifest.setage
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* [x] `exact input` provides exact input checking
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* [x] `item check`, `item take` provides item checking
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* [ ] combining items and other item interactions
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* [ ] multiple outputs
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* [x] basic
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* [x] multiple outputs
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* [ ] reusable items ?
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* [ ] lockable
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* [ ] "item" = examine an item
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* [ ] "room" = enter a room
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* [ ] "interactable" = use an interactable
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@ -30,9 +30,15 @@ item.examine = "message when the `item` is examined" # `item` can be any item id
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item.hidden = false # optional, default.
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[recipes.itemid] # Optional
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[recipes.recipeid] # Optional
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ingredients = ["itemid1", "itemid2", ...] # Required
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# --
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result_id = "itemid" # Required
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result_text = "shorttext of the result item" # Required
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# OR
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result_ids = ["id1", "id2", ...] # Required
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result_texts = ["text1", "text2", ...] # Required; short texts of the items
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# --
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text = "message when items get combined with this recipe" # Optional; default = "> You combined items."
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14
setage.py
14
setage.py
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@ -489,18 +489,24 @@ class SetageShell(Cmd):
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recipes = manifest["recipes"]
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items = [a.strip() for a in arg.split(",")]
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if len(items) < 2:
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print("> Can't combine this amount of items...")
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print("> Not enough items to combine...")
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return
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for item in items:
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if item not in inventory:
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print(f"> {item} not in inventory...")
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return
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for recipe in recipes.items():
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if set(items) == set(recipe[1]["ingredients"]):
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print(recipe[1]["text"])
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rec = recipe[1]
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# FIXME: multiple recipes with same ingredients???
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if set(items) == set(rec["ingredients"]):
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print(rec["text"])
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for item in items:
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inventory.pop(item)
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inventory[recipe[0]] = recipe[1]["result_text"]
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if "result_ids" in rec:
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for idx, _id in enumerate(rec["result_ids"]):
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inventory[_id] = rec["result_texts"][idx]
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else:
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inventory[rec["result_id"]] = rec["result_text"]
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return
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def do_credits(self, arg):
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@ -32,12 +32,14 @@ note.examine = "The note reads: there is a [shiny] hidden in one of the rooms of
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stone.examine = "Ston. Rok."
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stick.examine = "stiC"
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weapon.examine = "wpn"
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trash.examine = "trasshhhhhhhhhhhhh"
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[recipes.weapon]
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ingredients = ["stone", "stick"]
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text = "ooja booja"
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result_text = "a weapon"
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ingredients = ["stone", "stick"]
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result_ids = ["weapon", "trash"]
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result_texts = ["a weapon", "trsh"]
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[rooms.1]
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@ -106,4 +108,4 @@ examine = "The room has yellowed wallpapers. They stink of old age. There's a fa
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note = "a torn, yellowed note"
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[rooms.4.exits]
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up = "1"
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up = "1"
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