add another win trigger
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425b266dcf
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2 changed files with 17 additions and 2 deletions
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@ -18,7 +18,7 @@ prompt = "> " # optional, default shown.
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playtested = false # optional, default. displays a warning if this is set to false.
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[scenario.endings.1] # Required.
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trigger = "item" # one of "item", "room" ("interactable" in future releases).
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trigger = "item" # one of "item", "room", "interactable".
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target = "id of the trigger" # which item, room (or interactable) should trigger the win.
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title = "title of the ending" # optional.
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message = "message when this ending is triggered"
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17
setage.py
17
setage.py
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@ -395,7 +395,10 @@ class SetageShell(Cmd):
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if "message_failed" in inter:
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print(inter["message_failed"])
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else:
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print("> I don't seem to be able to do anything with that...")
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print(
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"> I don't seem to be able to do anything with that..."
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)
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return self.check_win(arg)
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elif arg == "":
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print("> What should I interact with?")
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else:
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@ -538,6 +541,18 @@ class SetageShell(Cmd):
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continue
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if end["exit"]:
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return True
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if end["trigger"] == "interactable":
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if arg == end["target"]:
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if "message" not in end:
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print(f"WARNING: no message for ending '{ending}'")
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else:
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print(end["message"])
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if "title" in end:
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print(end["title"])
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if "exit" not in end:
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continue
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if end["exit"]:
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return True
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if __name__ == "__main__":
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